Trojans are back! RCE has gone live; Get your slaves out there! Bounties balance tweaks and much more to come...
We have made some balance changes to higher wanted levels as we found the permanent ip tracking at higher levels was too much of a con. This discouraged people from DDoSing as much as they might want too. With the implementation of this change as well as decay we feel like bounties are in a much more balanced position.
We’re proud to announce that the Tier Files that are necessary to send your slaves out into the world were recently added as an award for those who qualified for prizes in the faction war. With those Tier Files you can get your slaves out there and earning for you!
We’re excited to announce we have added some new software to the game which will add a new element of deception. Gone are the days where you could trust a software is what it says it is. We have also added a countermeasure to an old favorite defensive software.
Like any other virus Trojans have an installed and uninstalled form.
We love exploration and experimentation and we know you all do too, so the specifics on the functionality are gonna be kept a secret for now. Get out there and experiment to see how they work for yourself!
The Network Bypass (network packet injector) combats the Intrusion Protection System mechanic that had been introduced to the game awhile ago. Having a Network Bypass will disable your targets Intrusion Protection System allowing you to skip the mini-game and clear your tracks faster!
A few days ago we hopped into game chat and brainstormed with you all about what features you all would like to see added! I just wanted to list some of those out because we had some fantastic innovative ideas and we couldn’t be more grateful to have such a great community surrounding our game! Here’s what we came up with:
New viruses that could be built in segments with infinite possibilities. However, are only one time use. For these new viruses we we’re looking at format something like this:
Infection type>Payload>Payload2>Persistence. An example of this format might look like this: Trojan>Delete Firewall>Delete Waterwall>Lasts 1 hour
So in this example if a player downloaded this Trojan it would continually delete their Firewall and Waterwall no matter how many times they restored it until the virus finally expired.
These viruses are going to be expensive to create and time consuming to “bake”. As such, these viruses will not be removable with anti-virus of any kind. As this is just in the idea stage there will be tweaks to this idea. Keep an eye out for Zer0 Days coming soon!
We’re excited to keep releasing new content for you guys! Keep the ideas coming!
-The SlaveHack Team